Μετάφραση του "splined interpolation" σε Ελληνικά
Το παρεμβολή καμπύλης spline είναι η μετάφραση του "splined interpolation" σε Ελληνικά.
One of three methods used to describe how an animation transitions between values over its duration. This method uses a Bezier curve to describe how the animation transitions between key frames. The Bezier curve starts at zero, which corresponds to the current key frame value, and ends at one (the next key frame's value). By altering the curve's two control points, you alter the animation's progress curve.
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παρεμβολή καμπύλης spline
One of three methods used to describe how an animation transitions between values over its duration. This method uses a Bezier curve to describe how the animation transitions between key frames. The Bezier curve starts at zero, which corresponds to the current key frame value, and ends at one (the next key frame's value). By altering the curve's two control points, you alter the animation's progress curve.
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Εμφάνιση αλγοριθμικά δημιουργημένων μεταφράσεων
Αυτόματες μεταφράσεις του " splined interpolation " σε Ελληνικά
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Google Translate